Hyperdimension Neptunia Re;Birth 2 is the sequel to Hyperdimension Neptunia Re;Birth. Although a sequel, it has it’s own story instead of taking place after the first game. This is a direct port from the PSVITA but with the new 1080p Steam experience that have enticed lots of new players to the series and even older ones as well! Keep that in mind because I’ll be referencing and comparing to the first one a lot. This game is mainly focused on the CPU candidates or Sisters of the CPU’s of the world, instead of the CPU’s themselves. The story starts off by showing us that an evil organization decides to capture all the CPU’s of the world and it’s left up to the sisters to become stronger and save them. When you do eventually end up saving the CPU’s, your next hurdle is to defeat the Deity Of Sin that is revived and becomes the second main antagonist for this game. This game, while using assets from the older game is still a very fun and enjoyable game overall with a very similar experience to the first game and a new story that features what most would consider “side characters” instead of the main ones.
The first time you launch this game, you are greeted with the Idea Factory, Compile Heart and FELLISTELLA logos as part of the launching sequence of the game. Next up, the opening mentions the main characters for this game which are going to be the CPU candidates, Nepgear, Uni, Rom and Ram and finally shows the title of the game in a very nice futuristic typographic. After, it shows the N-Gear which is the main icon used throughout the game but also usually referenced as “Neptune’s logo”. Then it shows the CPU candidates one by one in their different forms as well, their nations which are Planeptune, Lowee, Lastation and Leanbox. You also get a glimpse of the main antagonists shown throughout the game. It is a well done intro and I give the animation studio that created this opening a clap for the beautifully done and elaborate intro for each show, they never fail to blow me away with the intros for the game.
Hyperdimension Neptunia Re;Birth 2 has a very similar art style to the original one which essentially became Compile Heart’s art style for the game. The menu and UI has been refined a bit to give it a sense of a new game to the players who have played the first game of the series. The developers seemed to have moved from a squared layout where you see the characters and even the command menu when you get into a fight, to a rounded and circular layout for almost the entirety of the UI. It also features a move from solid colors with inner glows or inner shadows to gradients and complementary colors to fit the new plethora of characters that you can take with you on your journey on this game. Moving on from UI, I want to say that since this is a direct port from the original PSVITA game to the PC, some textures, especially the dungeon landscape textures are low resolution, but they are bearable and also fit with the anime feel of the game, since it’s obviously not supposed to represent a realistic feel to the game. There are very few graphic options in the menu though, as with most games, there are no lighting values, anti aliasing options or even quality options, it’s just resolution and fullscreen or windowed modes. With that in mind, it plays well on my setup (i7 4770K, 32GB RAM, Asus GTX980TI, 1080p monitor @ 60Hz) and it should play well with most builds, since it’s not that demanding of a game compared to newer released titles of the Fall 2015 season like, Fallout 4, Black Ops III and so on.
The gameplay is the same turn-based RPG that most players fell in love with for the original game. Many of the dungeons are recycled throughout the game with some textures and assets recycled from the original game as well. In contrast from the original game, this one has all the nations and more under a semi-unified continent, instead of a flying continent for each nation in the previous game. The same fighting style also applies for this game, having the EXE Drive, Boss fights and different dungeons you have to grind through. Grinding is also a big part of this game, but not as much as the original, I would have to grind for hours on end in the previous game in order for me to advance in the story, that doesn’t apply too much for this one, yes you still have to grind somewhat, just, not as much. There’s also a new mini game mode called “Stella’s Dungeon” where you sent Stella to dungeons to collect items for you while you do other things, but if she dies, she loses her valuable items. Also something new that they added that I absolutely loved was the fact that they added a new slot for your character when fighting so now you have 4 characters playing at once, which gives the game a newer fun experience as well as making it easier for some boss battles. Finally, you can also craft special swords and discs for your characters by using blank chips and combining them with materials.
Soundtrack / Sounds
Most of the sounds are recycled from the first game and appear on this one as well. The same menu sounds, the same dungeon, the same fight sounds and so on. Although they are the same, they still fit the style that the game is going for and I’m not that disappointed in that fact. There few new sounds that you wouldn’t even notice that were added to some dungeons and the opening has new visuals as well as a new track. The opening track is a very well done rock track with a lot of electronic influence. The soft female vocals for this opening gives you a feeling that I’m going to be watching an anime instead of actually playing a game, which I don’t mind and enjoy it very much. There are also new voices for some new characters. Finally, there are also language settings you can change, from English to Japanese (which is my preferred language for playing this game) and subtitles as well.
While this game features some recycled assets and sounds, I still find the story and gameplay enjoyable to play for hours upon hours. There are some new dungeons, sounds and more characters this time around as well as a refined UI and even a new minigame called “Stella’s dungeon”,where she collects items in dungeons while you travel through the other dungeons. I highly recommend this if you’re a fan of the series and you enjoy the turn-based fighting style and art style. Get it for the Nep Neps.
Purchase the game here: Hyperdimension Neptunia Re;Birth2 on Steam
8 out of 10 Tacos
Review By: Ryen